
The Memory Problem
Designing a middleware system to simulate memory and maintain narrative consistency.

A Better Roleplay System
Teaching GPT to roleplay by giving the AI companion character sheets, moral boundaries, and a voice of its own.

Decision-Making Framework
Designing event-based decisions to shape AI behavior in a turn-based RPG.


Building a Game Environment
Developing a side-scrolling forest environment as the backdrop for an AI-driven journey.


Introducing L.E.A.F.
How does a generative AI-driven companion character, adapting to explicit player-defined inputs, influence player immersion, interaction depth, and narrative engagement in interactive games?