Professional Work
Personal Work
Student Work
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Void Runner - VR & Gameplay Programmer
Void Runner is a virtual reality space flight simulator made using Unreal Engine 4. Soar through outer pace, destroying shield generators on the enemy mothership to expos the cores that sustain it.
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Robo Reclamation - Gameplay & AI Programmer
Robo Reclamation is a 3D RTS game built sing Unreal Engine 4. Inspired by elements from both he Command and Conquer games and the Supreme Commander games.
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Re:Run - Lead Programmer
Re:Run is a third person parkour game that takes place in Vertigo Heights, a metropolitan home to thrill seekers and adrenaline junkies from all walks of life. At the heart of the city lies Re:Run, a series of parkour competitions that promises its winners fame and fortune.
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Vain Mining - Project Manager & Technical Director
Vain Mining is an isometric multiplayer shooter were you step into the boots of a stout dwarf competing against others to collect resources in order to build the biggest statue of themselves! Where legends are forged - one vein at a time.
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Marble Game Prototype
My final prototype submission for an introductory Unreal Engine class.
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Learning Entities and Affinity Framework
Masters thesis project @ Toronto Metropolitan University. Successfully defended to achieve Masters in Digital Media
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Combat Valley
As part of a level design project using terrain sculpting tools and texturing.